Improvement of Learning Outcomes in Multiplication through Role Playing Method
DOI:
https://doi.org/10.37640/ICE.03.1031Keywords:
Learning Outcomes, Mathematics, Role PlayingAbstract
This research aims to assess the effectiveness of the role-playing learning method in enhancing mathematics outcomes related to multiplication by two and three in Class II at SD Negeri Pasirangin 05. Utilizing a classroom action research approach based on the Kemmis and Taggart model, the study comprised three cycles: planning, implementing actions, observing, and reflecting, over six months from November 2023 to May 2024, involving 30 students. Data collection included tests, observations, interviews, and documentation. Results indicated a significant improvement in mathematics performance across cycles, with test scores rising from 33.3% in the pre-action phase to 83.3% in Cycle III. Additionally, feedback from interviews and observations revealed consistent enhancements in student engagement and learning. The study concludes that the role-playing method effectively improves Class II students' learning outcomes in multiplication during the even semester of the 2023/2024 academic year at SD Negeri Pasirangin 05.
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Copyright (c) 2024 Tiara Puspa, sarah Wulan, Muhammad Rizaq

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.



