Efforts to Improve Gross Motor Ability through Circuit Game Modification

Penulis

  • Siti Robiatul Adawiyah STKIP Kusuma Negara
  • Ahmad Syaikhu STKIP Kusuma Negara
  • Wahyuni Nadar STKIP Kusuma Negara

DOI:

https://doi.org/10.37640/ice.02.719

Kata Kunci:

Circuit games, Early childhood, Gross motor

Abstrak

This research aims to find out how modified circuit games can improve the gross motor skills of class B1 students at PAUDQu Al Falah Kosambi, Tangerang Regency. This research method uses classroom action research which follows the Kemmis and Taggart model. The cyclical research procedure was carried out in 2 cycles, where each cycle consisted of four stages, namely planning, implementation, observation and reflection. The research was carried out from May to June 2023 with 12 students as research subjects, while data collection was carried out through interviews and observations. The results of the study showed that there was a significant increase in gross motor skills in early childhood students aged 5-6 years. This is proven by the results of the average test score which increases each cycle, namely in Pre-action=56%, Cycle I=72%, Cycle II=83% and the results of interviews conducted conclude that learning gross motor skills through a series of games is fun and can improve students' gross motor skills.

Diterbitkan

2024-03-26

Terbitan

Bagian

Original research